FallOut: New Vegas has over 200 primary locations with over 200 secondary locations. That along with 70 Side quests and 90 free quests you have enough to keep the biggest achievement whores happy.
I was going to post the video at the end of the article but it's soo awesome I didn't want anyone to miss it.
What else is improved from FallOut 3? Let's check it out.
Fallout 3 was criticized in many quarters for being visually dreary at times and the use of color in New Vegas, most obviously in the brilliantly blue sky, is one of the first things you notice as you take your first steps out into the world map.
By shifting the setting from East to West coast, Obsidian have been able to present a significantly different Wasteland experience. Civilization, all but obliterated in the nuked DC area of the last game, is now much more evident, with a fully functioning Las Vegas strip and colorful road signs and landmarks along your journey.
If all you're expecting from New Vegas is a better-looking Fallout 3 with a new set of missions and enemies, you certainly won't be disappointed. Controls and the basic mechanics of the game are almost exactly the same, so you won't have any problems jumping straight in.
Your use of companions throughout the game has been completely overhauled, with a new command wheel system meaning kitting out and controlling your comrade works much better than in Fallout 3. The AI has also been tweaked, I was told, so hopefully now your collected buddies will be of much greater use - spending less time getting noticed, using the wrong weapon to defend themselves, and then dying.
There's also a new 'reputation' system to get to grips with, where the morality of your actions are not just judged broadly as they were in Fallout 3, but also seen in light of how they will be received by the warring tribes and villages that make up New Vegas' inhabitants. The moral choices the last Fallout was famed for now have much weightier repercussions, lets just say no matter what choices you make, someone will generally be unhappy along the way.
A new 'Hardcore' difficulty level is also available for players looking for a more intense challenge. In this mode you'll have to search for water or risk dying of thirst, scrabble for old bullet casings to make ammunition and sleep at regular intervals in safe places to stay healthy.
I daren't offer too much detail regarding the missions I played through – but the dark humour of Fallout 3 is still very much evident. The map looks to be similar-sized, though I was promised even more side-missions and areas to explore than last time around. New Vegas has a level cap of 30, which potentially means a whole 33% more character development to encourage exploration. Prepare to lose a few weekends.
Obsidian have created a new world – not too dissimilar to the last one but pleasingly different nevertheless.
Fallout: New Vegas is released on 22 October for Xbox 360, PlayStation 3 and PC
Now watch the video again, this one may be on the list as a keeper Monk!



Reply
Browse by Topic

